The Virtual Reality facility provides the Campus Biotech (http://www.campusbiotech.ch) research community with state-of-the-art equipment in the field of immersive interaction, and motion analysis in virtual reality for experimental research and clinical applications in neuroscience and related field. Examples of applications include: cognitive, affective and social neuroscience, cognitive and effective assessment, cognitive and behavioral therapy, neurological rehabilitation, gait and upper limb rehabilitation. The facility is part of the larger Human Neuroscience Platform (HNP, https://hnp.fcbg.ch/) of Campus Biotech, offering equipment and competences for human neuroscience research, including but not limited to neurophysiology and electrical neuroimaging, non-invasive brain stimulation or neuromodulation, psychophysics, cognitive and behavioral experimentation, movement and gait analysis, and magnetic resonance imaging.

Job Description

Combining strong engineering, analytical and organizing skills, you will join the current team of four Virtual Reality Facility engineers. You will work with researchers and engineers of Campus Biotech in designing, developing and maintaining software and hardware solutions for research projects involving virtual reality, motion capture technology, biomechanics and robotics You will be responsible for the setup and maintenance of virtual reality equipment, including large immersive systems (stereoscopic displays, HMD, etc.), full-body motion capture, and 3D content creation tools.

KEY RESPONSIBILITIES

  • Develop software and gamified applications mostly for research
  • Prepare the data collection and analysis in such apps
  • Design and implement new interfaces/technologies for Augmented and Virtual Reality
  • Active participation in collaborative innovation projects
  • Operate and manage the facility equipment, including: supervising all equipment and software (VR, AR, tablets, …), managing user access, enforcing procedures, and training of the facility users
  • Facilitate knowledge sharing across the different facilities of the Human Neuroscience Platform (HNP) of Campus Biotech
Contact
vr@fcbg.ch
  • vr@fcbg.ch

Required profile

COMPETENCES

Education

Essential

  • MSc in Computer Science and/or Engineering; PhD degree in Computer Science, Biomedical Engineering or equivalent

Desirable

  • Specialization in Virtual Reality, 3D Computer Graphics or Computer Vision

Technical skills and experience

Essential

  • Experience in software development for real-time interactive systems and computer graphics (e.g. C#, C/C++, Python)
  • Experience in game engines (e.g. Unity3D, Unreal) and hardware integration (sensors, displays, actuators)

Desirable

  • Experience and ability to apply these techniques in research projects and/or industrial projects in the field of cognitive-affective-social sciences, neuroscience, psychology, or medicine.
  • Experience in biomechanical data acquisition (3D motion capture)
  • Experience in 3D design (3D scenes, human avatars animation, Blender)

Plus

  • Knowledge in Human Neurosciences
  • Experience in signal processing and data analysis

OTHER SKILLS

Essential

  • Team player, autonomous, creative, and solution-oriented
  • Proficient in English, French

Desirable

  • Experience of working on different projects at the same time
  • Experience in multidisciplinary international groups
  • Interest in human neuroscience, cognitive science, experimental psychology

 

Temporary contract at 50%

Start date: June 2023 – End date: December 2023

Please send your application with resume, cover letter, diploma, and demo projects if applicable before April 30th to vr@fcbg.ch

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